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Unity Dynamic NPC Branch Arbiter

C# plugin for Unity 6 engine that selects responsive NPC dialogue branches and emotional states in real-time without stalling render frame rates.

Open GitHub ⚡ 60 FPS guaranteed · Zero frame drops
01 / The Decision

Select NPC dialogue response and animation stance matching player tone.

Jev sits between the incoming context and the next system action. Rather than generating lengthy, slow natural language that requires brittle regex parsing, Jev returns non-autoregressive, calibrated probabilities that downstream code can immediately execute.

02 / Typed Outputs
01dialogue_node_idPrimary action
02animation_triggerConfidence score
03relationship_deltaFallback route

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